60+
greed OK · push tempo · econ to 50
30-60
stabilize: useful items, level if = strength
20-30
roll for board · abandon ideal · FL first
<20
THIS round matters · spend everything
=1
hyper-roll all-in · any 1g unspent = bad
Frontline-first rule:
losing rounds? Tank items before carry items. A 1★ tank with 2 items beats a 2★ naked tank early.
Don't:
econ at sub-30 HP · fast 9 below 60 HP · skip 4-1 augment power